Once you do find a friendly water spirit - the charming, Isabelle-like Esna - and use your seed to start a new oasis, you’ll be starting from scratch, and in order to build up your oasis - now the last known refuge in the desert - as best you can, you’ll need to balance town-building and exploration in equal measure. It also feeds into a fantastically fun gameplay loop. It’s a relatively simple setup, but we loved learning more about Ever Oasis’ world - the imagination and care that’s gone into the lore at its heart is wonderful to watch unfold. Unfortunately, it doesn’t take long for Chaos to encroach upon the oasis, and as your brother tries his best to hold off the evil, you’re told to flee, wander the desert, find a water spirit, and use your special power - as a Seedling and a Child of the Great Tree - to grow a new oasis. Inside, the oasis is a haven of calm and bustling commerce, but beyond, a force known as Chaos threatens to envelop the desert, turning animals into monsters and ravaging travelers. When the curtain rises in Ever Oasis, you’ll find yourself (as fashioned in a gender- and skin-tone-inclusive character generator) in a thriving oasis headed up by your elder brother, the chief. A mix of action-RPG and town-building elements set in a beautifully colourful fantasy interpretation of ancient Egypt, it’s also some of the most fun we’ve had on the 3DS, and comes as a real treat late in the system’s life. Ever Oasis might be a new IP, but it comes from a long and storied pedigree: the brainchild of Secret of Mana creator Koichi Ishii, and developed by Grezzo (of the 3DS Zelda remakes and StreetPass Garden/Flower Town fame), while it certainly reflects the influence of its creators’ earlier works, as a full package it feels fresh and undeniably new.
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